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- Fix up NoteField zoom and positioning math for soundwaves.
 - Fix Linux Compile.
 - Fix Mine Rotation.
 - Fix FFMPEG memory leak.
 - Fix Credits with inconsistent shakesoda.
 - Add back select button menu, but also change the presentation of the options themselves to make it more prominent.
 - Set Loading Window Size on Linux.
 - Allow any splash size on windows.
 - Ensure Frame is persistent and not lose data.
 - Fix screengameplay background.lua calling the old func instead of the updated one.
 - Fix splash being width locked.
 - Make Eval's noteskin actors grab from the Stage ModsLevel.
 - Fix making Credit's and Openings work on any Theme's screen height.
 - Fix typing issue with DrawDistanceBeforeTargetsPixels.
 - Fix TapNoteScore_Attack being invalid by replacing it with a valid TNS.
 - Allow PLayerAI to use Pro Judgments.
 - Remove delete on sharedptr in D3D.
 - Fix any image file extension support for avatars.
 - 🐉Update soundman earlier to stop usb cards lagging.
 - Hotfix Crash fixes.
 - 🐉Fix Colour Profile on D3D.
 - Fix Input detection on MacOS.
 - Update MacOS App Icon.
 - Fix typo pointed out by shakesoda.
 - Make map controllers screen BG more minimal, strip down overlay on input calibration gameplay.
 - New HD Noteskins.
 - Include new core mediaframeworks into CMake.
 - NSIS and Installer fixes.
 - Fix Lua Compile Warning.
 - Fix Topcap Effects.
 - Add Stretch and shrink holds.
 - Make BitmapText Accept floats and then convert to int to prevent Lua errors.
 - Tweak lifebar and judgment for shake, explain ComboIsPerRow option in theme.